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Download software tagged by bilingual education jobs

The most popular program: Quick Slide Show 2.00
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We recommend: Balltris 1.4
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2010-11-29
Make learning in the classroom or boardroom a blast!!! Use our free 3000+ state-test aligned questions, or make your own questions, to play eight different games using a digital projector and any interactive board for competative and fun learning!
2010-12-28
SAT Words College: this program teaches tons of additional high-frequency SAT words in 10-word blocks, providing immediate feedback, constant interaction, and printable score reports.
Balance Keeper 1.0 by Pocket Tutor
2005-10-27
Balance Keeper is an educational tool that helps children practice addition, subtraction, logical thinking, and basic algebra.
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students addone of two types of problems: ruler fractions (halves, fourths, eighths, sixteenths) or regular fractions.
Angle Doubling 1.0 by Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students write and solve simple algebra problems, then manipulate the vertices of an on-screen triangle so that it matches given information about its angles.
Arcs & Sectors 1.0 by Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Given the radius or diameter of a circle, and the measure of a central angle, students find various areas and lenths.
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students use sets of data to construct on-screen box and whisker plots.
Chase 1.0 by Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students are shown a Cartesian plane across which a small dot moves. Students try to "capture" the dot by typing in its current or anticipated coordinates.
$1.64 Puzzle 1.0 by Polymath Love
2005-10-27
Middle-School (grades 5 through 9) math program written to provide skills in context. Students must place four quarters, four dimes, four nickels, and four pennies on a 4 by 4 grid so that the rows and columns sum to given values.
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